How to Create Amazing Scenes with Laubwerk Surfacespread V1043 for Cinema 4D R17
Laubwerk Surfacespread V1043 Cinema 4d R17 Serial 12: A Review
If you are a Cinema 4D user who wants to create stunning scenes with plants, trees, rocks, buildings, or any other objects, you might be interested in Laubwerk Surfacespread V1043. This is a plugin that allows you to distribute objects on surfaces and splines, as well as generate realistic terrains with shaders and helpers. In this article, we will review the features, benefits, and usage of this plugin, and show you why it is a great tool for your projects.
Laubwerk Surfacespread V1043 Cinema 4d R17 Serial 12
What is Laubwerk Surfacespread?
Laubwerk Surfacespread is a plugin for Maxon Cinema 4D that adds a series of parametrical and interactive modeling tools to the software. It is designed to help you populate your scenes with objects in an easy and efficient way. It also includes a high-quality landscape generator that allows you to create detailed and customizable terrains.
A plugin for Cinema 4D
Laubwerk Surfacespread is compatible with Cinema 4D R16 or newer, including R20, R21, S22, S24, S26, R23, R25, and R26. It supports both Windows and Mac OS platforms. It also works with various renderers such as Arnold, Redshift, Octane, Corona, V-Ray, Thea Render, Cycles4D, Maxwell Render, Indigo Renderer, U-Render, ProRender, Physical Render, Standard Render.
A tool for distributing objects on surfaces and splines
Laubwerk Surfacespread allows you to scatter vast amounts of object clones on surfaces using the SurfaceSPREAD object. You can use any object as a source, such as Laubwerk Plants (which are realistic plant models that come in different variations), or any other object from your library or imported from other software. You can also distribute objects on splines using the SplineSPREAD object.
You can control the distribution of the clones with various parameters and filters that react to the topography of the surface (such as slope, height, fractal breakup), or use splines, vertex maps, bitmaps, or distribution modifiers to manually adjust the placement. You can also scale and align the clones in different ways to achieve the desired result.
A landscape generator with shaders and helpers
Laubwerk Surfacespread also includes a SPREADscape object that lets you create terrains from scratch or from existing geometry. You can edit the terrain with various tools such as noise functions, erosion algorithms, smoothing options, height maps, etc. You can also add details such as lakes, rivers, roads, cliffs, etc. using detail layers that can be based on splines or bitmaps.
The plugin also provides some shaders and helpers that enhance the look and realism of the terrain. For example, the SPREADgrass shader adds grass blades to the surface, the SPREADwater shader simulates water effects such as reflections, refractions, and waves, the SPREADroad shader creates realistic roads with markings and dirt, etc. You can also use the SPREADhelper object to add lights, cameras, or other objects to the scene.
What are the features of Laubwerk Surfacespread V1043?
Laubwerk Surfacespread V1043 is the latest version of the plugin that was released in December 2020. It includes some new features and improvements that make it more powerful and user-friendly. Here are some of the highlights of this version:
Native support for R20 and R21
Laubwerk Surfacespread V1043 is fully compatible with Cinema 4D R20 and R21, which introduced some changes in the API and interface. The plugin now supports the new node-based material system, the new fields system, and the new volume modeling tools. It also integrates seamlessly with the new user interface and menus.
Online activation and licensing
Laubwerk Surfacespread V1043 introduces a new online activation and licensing system that makes it easier to install and use the plugin on multiple machines. You can activate your license online using your email address and password, or offline using a license file. You can also deactivate your license online if you want to transfer it to another machine. You can manage your licenses on your Laubwerk account page.
SplineSPREAD object
Laubwerk Surfacespread V1043 adds a new object called SplineSPREAD that allows you to distribute objects along splines. You can use any spline as a source, such as a Bezier spline, a B-spline, a helix, etc. You can also use any object as a clone, such as a Laubwerk Plant, a polygon object, a null object, etc. You can control the distribution of the clones with various parameters such as count, spacing, offset, rotation, scale, etc. You can also use modifiers and effectors to adjust the placement of the clones.
MoGraph Effectors compatibility
Laubwerk Surfacespread V1043 improves the compatibility with MoGraph Effectors, which are powerful tools that allow you to manipulate clones with different effects such as randomization, deformation, animation, etc. You can now use any MoGraph Effector with SurfaceSPREAD and SplineSPREAD objects, and apply them to any parameter or filter. You can also use multiple effectors in combination or in sequence to create complex effects.
Multi-Instances support and point cloud mode
Laubwerk Surfacespread V1043 supports Multi-Instances mode, which is a new feature in Cinema 4D R20 that allows you to render huge amounts of clones without slowing down the viewport or consuming too much memory. You can enable Multi-Instances mode for SurfaceSPREAD and SplineSPREAD objects in the Object tab. You can also switch to point cloud mode, which displays the clones as dots instead of geometry, to improve the viewport performance even more.
Performance boost and bug fixes
Laubwerk Surfacespread V1043 also includes some performance improvements and bug fixes that make it more stable and reliable. For example, it fixes some issues with undo/redo operations, memory leaks, crashes, rendering artifacts, etc. It also improves the speed of loading scenes with SurfaceSPREAD objects, updating parameters and filters, applying modifiers and effectors, etc.
How to use Laubwerk Surfacespread V1043?
Laubwerk Surfacespread V1043 is easy to use and intuitive. Here are some basic steps on how to use it:
Installation and activation
To install Laubwerk Surfacespread V1043, you need to download the installer from the Laubwerk website or from your account page. You need to have Cinema 4D R16 or newer installed on your machine. You also need an internet connection for online activation.
To activate Laubwerk Surfacespread V1043, you need to enter your email address and password in the plugin preferences dialog that appears when you launch Cinema 4D for the first time after installation. You can also activate it offline using a license file that you can download from your account page.
Creating a SurfaceSPREAD object
To create a SurfaceSPREAD object, you need to go to Plugins > Laubwerk > SurfaceSPREAD > SurfaceSPREAD Object in Cinema 4D. This will create a new object in the Object Manager that has a child object called SurfaceSPREAD Distribution. You can drag and drop any object that you want to distribute on the surface into the SurfaceSPREAD Distribution object. You can also use the Laubwerk Browser to browse and load Laubwerk Plants models into the scene.
To define the surface that you want to distribute the objects on, you need to drag and drop any polygon object or spline object into the Surface link field in the Object tab of the SurfaceSPREAD object. You can also use the Pick Surface button to select the surface in the viewport. You can use multiple surfaces for one SurfaceSPREAD object by using a Connect object or a Null object as a container.
Setting up the distribution parameters and filters
To control the distribution of the objects on the surface, you need to adjust the parameters and filters in the Distribution tab of the SurfaceSPREAD object. You can set the number of clones, the minimum and maximum distance between them, the random seed, etc. You can also scale and align the clones according to different modes, such as surface normal, camera, world, etc.
To filter the distribution of the objects based on the topography of the surface, you need to use the filters in the Filters tab of the SurfaceSPREAD object. You can use slope, height, fractal breakup, or custom filters to define where the objects should or should not appear. You can also use splines, vertex maps, bitmaps, or distribution modifiers as masks to manually adjust the placement of the objects.
Applying modifiers and effectors
To further manipulate the distribution of the objects, you can use modifiers and effectors in the Modifiers tab of the SurfaceSPREAD object. You can use modifiers such as randomize, align, scale, rotate, etc. to change the properties of the clones. You can also use effectors such as plain, random, step, noise, formula, etc. to apply different effects to the clones. You can use multiple modifiers and effectors in combination or in sequence to create complex effects.
Creating a SPREADscape object
To create a SPREADscape object, you need to go to Plugins > Laubwerk > SurfaceSPREAD > SPREADscape Object in Cinema 4D. This will create a new object in the Object Manager that has a child object called SPREADscape Terrain. You can edit the terrain with various tools in the Terrain tab of the SPREADscape object. You can also add detail layers such as lakes, rivers, roads, cliffs, etc. in the Detail Layers tab of the SPREADscape object.
To generate a terrain from scratch, you need to use the noise function in the Terrain tab. You can choose from different types of noise such as Perlin, Ridged, Voronoi, etc. You can also adjust the parameters such as frequency, amplitude, octaves, seed, etc. to change the shape and size of the terrain. You can also use the erosion function to simulate the effects of water and wind on the terrain. You can choose from different types of erosion such as thermal, hydraulic, wind, etc. You can also adjust the parameters such as strength, iterations, sedimentation, evaporation, etc. to change the intensity and duration of the erosion.
To generate a terrain from existing geometry, you need to drag and drop any polygon object into the Geometry link field in the Terrain tab. You can also use the Pick Geometry button to select the object in the viewport. You can then use the noise and erosion functions to modify the geometry as you wish. You can also use the height map function to load an image file that represents the elevation of the terrain. You can adjust the parameters such as scale, offset, contrast, etc. to change the appearance of the terrain.
Editing the terrain and adding details
To edit the terrain, you can use various tools in the Edit tab of the SPREADscape object. You can use the brush tool to sculpt the terrain by adding or subtracting height. You can adjust the parameters such as size, strength, hardness, etc. to change the behavior of the brush. You can also use the smooth tool to smooth out the terrain by averaging the height values. You can adjust the parameters such as size, strength, iterations, etc. to change the effect of the smoothing.
To add details to the terrain, you can use detail layers in the Detail Layers tab of the SPREADscape object. You can add different types of detail layers such as lake, river, road, cliff, etc. by clicking on the Add button and choosing from the list. You can then define the shape and position of the detail layer by using splines or bitmaps as sources. You can adjust the parameters such as width, depth, offset, color, texture, etc. to change the appearance of the detail layer. You can also use the SPREADhelper object to add lights, cameras, or other objects to the scene.
What are the benefits of Laubwerk Surfacespread V1043?
Laubwerk Surfacespread V1043 is a plugin that offers many benefits for Cinema 4D users who want to create realistic and complex scenes with objects and landscapes. Here are some of the advantages of using this plugin:
Easy and efficient way to populate scenes with objects
Laubwerk Surfacespread V1043 allows you to distribute objects on surfaces and splines with just a few clicks and parameters. You can use any object as a source, such as Laubwerk Plants, which are realistic plant models that come in different variations and seasons. You can also use any surface or spline as a target, such as a plane, a sphere, a terrain, etc. You can control the distribution of the objects with various parameters and filters that react to the topography of the surface, or use splines, vertex maps, bitmaps, or distribution modifiers to manually adjust the placement. You can also apply modifiers and effectors to manipulate the clones with different effects.
Realistic and customizable landscapes with lakes, rivers, and roads
Laubwerk Surfacespread V1043 also includes a high-quality landscape generator that allows you to create terrains from scratch or from existing geometry. You can edit the terrain with various tools such as noise functions, erosion algorithms, smoothing options, height maps, etc. You can also add details such as lakes, rivers, roads, cliffs, etc. using detail layers that can be based on splines or bitmaps. The plugin also provides some shaders and helpers that enhance the look and realism of the terrain, such as grass blades, water effects, road markings, etc.
Compatible with other plugins and renderers
Laubwerk Surfacespread V1043 is compatible with Cinema 4D R16 or newer, including R20, R21, S22, S24, S26, R23, R25, and R26. It supports both Windows and Mac OS platforms. It also works with various renderers such as Arnold, Redshift, Octane, Corona, V-Ray, Thea Render, Cycles4D, Maxwell Render, Indigo Renderer, U-Render, ProRender, Physical Render, Standard Render. It also integrates with the new node-based material system, the new fields system, and the new volume modeling tools in Cinema 4D R20 and R21. It also supports Multi-Instances mode and point cloud mode for better performance and memory efficiency.
Affordable price and free demo version
Laubwerk Surfacespread V1043 is available for purchase on the Laubwerk website or from authorized resellers. The price is 149 EUR (excluding VAT) for a single user license, or 499 EUR (excluding VAT) for a floating license. You can also get a bundle with Laubwerk Plants Kit 1 for 199 EUR (excluding VAT) for a single user license, or 699 EUR (excluding VAT) for a floating license. You can also download a free demo version of the plugin that has some limitations but allows you to test the functionality and compatibility of the plugin.
Conclusion
Laubwerk Surfacespread V1043 is a plugin for Cinema 4D that allows you to distribute objects on surfaces and splines, as well as generate realistic terrains with shaders and helpers. It is a great tool for creating stunning scenes with plants, trees, rocks, buildings, or any other objects. It is easy to use and intuitive, compatible with other plugins and renderers, and affordable. You can also try it for free with the demo version. If you are interested in Laubwerk Surfacespread V1043, you can visit the Laubwerk website or contact them for more information.
FAQs
Here are some frequently asked questions about Laubwerk Surfacespread V1043:
Q: How do I update my Laubwerk Surfacespread plugin?
A: You can update your Laubwerk Surfacespread plugin by downloading the latest installer from the Laubwerk website or from your account page. You need to uninstall the previous version of the plugin before installing the new one. You can also use the Laubwerk Player to check for updates and install them automatically.
Q: How do I get support for Laubwerk Surfacespread plugin?
A: You can get support for Laubwerk Surfacespread plugin by visiting the Laubwerk support page or by contacting them via email or phone. You can also find tutorials, manuals, videos, and forums on their website.
Q: How do I get more Laubwerk Plants models?
A: You can get more Laubwerk Plants models by purchasing one of the Laubwerk Plants Kits that are available on their website or from authorized resellers. Each kit contains 10 species of plants that come in different variations and seasons. You can also use the Laubwerk Browser to browse and load Laubwerk Plants models into your scene.
Q: How do I use Laubwerk Surfacespread with other renderers?
A: You can use Laubwerk Surfacespread with other renderers by enabling the Use Render Instances option in the Object tab of the SurfaceSPREAD object. This will convert the clones into render instances that are compatible with most renderers. You can also use the Convert to Geometry option to convert the clones into polygon objects that can be rendered by any renderer.
Q: How do I create custom filters and modifiers for Laubwerk Surfacespread?
A: You can create custom filters and modifiers for Laubwerk Surfacespread by using Xpresso nodes or Python scripts. You can find some examples and templates on their website or in their documentation. dcd2dc6462